float GetFlexWeight(int nFlexControllerIndex)
Gets the weight of a flex controller specified by index, use FindFlexController to get the index of a flex controller by name
int FindFlexController(string pszFlexControllerName)
Finds a flex controller by name, returns the index, -1 if not found
handle GetSceneByIndex(int index)
Returns the instance of the scene entity at the specified index.
void SetFlexWeight(int nFlexControllerIndex, float flWeight)
Sets the weight of a flex controller specified by index, use FindFlexController to get the index of a flex controller by name
handle GetCurrentScene()
Returns the instance of the oldest active scene entity (if any).
float ScriptPlayScene(string pszScene, float flDelay)
( vcd file, delay ) - play specified vcd file