bool IsVRControllerButtonPressed(int nButton)
Returns true if the controller button is pressed.
bool IsVRDashboardShowing()
Returns true if the SteamVR dashboard is showing for this player.
handle GetHMDAnchor()
Returns the HMD anchor entity for this player if it exists.
bool IsNoclipping()
Returns true if the player is in noclip mode.
int GetUserID()
Returns the player's user id.
<unknown> GetVRControllerType()
Returns the type of controller being used while in VR.
handle GetHMDAvatar()
Returns the HMD Avatar entity for this player if it exists.
bool AreChaperoneBoundsVisible()
Returns whether this player's chaperone bounds are visible.
Vector GetPlayArea(int nPoint)
Returns the Vector position of the point you ask for. Pass 0-3 to get the four points.
bool IsUsePressed()
Returns true if the use key is pressed.