handle First()
Begin an iteration over the list of entities
table FindAllByModel(string)
Find entities by model name.
handle FindByName(handle, string)
Find entities by name. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
handle FindInSphere(handle, Vector, float)
Find entities within a radius. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
table FindAllByTarget(string)
Find entities by targetname.
handle FindByClassname(handle, string)
Find entities by class name. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
table FindAllByName(string)
Find all entities by name. Returns an array containing all the found entities in it.
table FindAllByClassnameWithin(string, Vector, float)
Find entities by class name within a radius.
handle FindByClassnameNearest(string, Vector, float)
Find entities by class name nearest to a point.
handle FindByModel(handle, string)
Find entities by model name. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
table FindAllByNameWithin(string, Vector, float)
Find entities by name within a radius.
handle FindByClassnameWithin(handle, string, Vector, float)
Find entities by class name within a radius. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
handle FindByNameWithin(handle, string, Vector, float)
Find entities by name within a radius. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
table FindAllByClassname(string)
Finds all entities by class name. Returns an array containing all the found entities.
table FindAllInSphere(Vector, float)
Find entities within a radius.
handle FindByNameNearest(string, Vector, float)
Find entities by name nearest to a point.
handle CreateByClassname(string)
Creates an entity by classname
handle GetLocalPlayer()
Get the local player.
handle Next(handle)
Continue an iteration over the list of entities, providing reference to a previously found entity
handle FindByTarget(handle, string)
Find entities by targetname. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
handle FindByModelWithin(handle, string, Vector, float)
Find entities by model name within a radius. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search