CEnvProjectedTexture
Methods
SetVolumetrics
void SetVolumetrics(bool bOn, float flIntensity, float flNoise, int nPlanes, float flPlaneOffset)
Turn on/off light volumetrics: bool bOn, float flIntensity, float flNoise, int nPlanes, float flPlaneOffset
SetFarRange
void SetFarRange(float flRange)
Set light maximum range
SetQuadraticAttenuation
void SetQuadraticAttenuation(float flAtten)
Set light quadratic attenuation value
SetNearRange
void SetNearRange(float flRange)
Set light minimum range
SetLinearAttenuation
void SetLinearAttenuation(float flAtten)
Set light linear attenuation value